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Support for DirectX11.2

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Current latest dev package of SharpDX 2.5.1 is integrating the work done by Artiom to provide DirectX11.2 in SharpDX.

You will find also in the Toolkit two samples using some of the features of this new API:
  • ShaderLinking sample explores usage of Shader Linking capabilities to allow combination of small functions/shaders at runtime
  • TiledResources is a direct port of http://tiledresources.codeplex.com/ using Direct3D Tiled Resources
The code was compiled against latest VS2013 RC and Windows8.1 SDK.

Regards,
The SharpDX Team

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